﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RPGServer
{
    class RPGNET_TRIGGERTYPE_SWITCH_MAP
    {
        /// <summary>
        /// 进入游戏时要求切换地图
        /// </summary>
        public const byte ENTER_GAME = 0x01;
        /// <summary>
        /// 在游戏中要求切换地图
        /// </summary>
        public const byte ENTER_MAP = 0x02;
    }
}
